NEWA campaign, and replays of every match
Real-time strategy // Windows

NEON
DOMINION

Build a base in a rain-soaked megacity, mine data shards for credits, and wipe every rival off the grid. Three factions. Three doomsday weapons. Up to eight commanders.

DOWNLOAD FREEWindows · v0.8.2 · 78 MB PLAY IN BROWSERSkirmish vs. AI · no install
Portable .exe, no installer, updates itself.
Multiplayer needs the download.
Linux .tar.gz · x64 · v0.8.2 · 104 MB Mac play in your browser
3asymmetric factions
17unit types
3superweapons
32maps
8players, co-op or FFA
Scenes from the grid

Every frame is the real game.

These are rendered straight out of the Neon Dominion engine: actual battles, staged and captured mid-fight. Click any scene to see it full size.

Features

Classic RTS, rewired.

Everything you expect from a base-building strategy game, plus the twists that make a neon megacity worth fighting over.

Three asymmetric armies

Every faction fields its own five combat units with their own abilities: cloaking, healing, regeneration, piercing railguns, suicide charges, life-draining beams.

Doomsday weapons

Each faction has an ultimate: an orbital beam, a bunker-busting warhead or a drone swarm. Everyone is warned when one is built, and a countdown marks where it will land.

Data-shard economy

Data Siphons mine glowing shard fields and haul them to your refineries. Shards slowly regrow at a rate you set per match, from none to endless.

A power grid that matters

Reactors feed the base. Run short and turrets go dark, radar drops to static, production crawls and ultimates stop charging. Knock out an enemy's reactors to crack their defences.

Walls and defences

Drag out whole lines of barricades in one stroke, then back them with sentry guns, arc turrets, plasma cannons and missile batteries. Sentry guns keep firing even in a blackout.

Rebuild from the ashes

Lose your Command Core and all construction halts. Roll out a Core Rig from the foundry, find safe ground, and unpack a new HQ.

A campaign to learn on

Four Basic Training missions teach the game a step at a time, with objectives, hints and a marker on the ground showing where to go. Then seven Operations that get steadily harder: hold the relays, ride out a siege, survive a four-way free-for-all, and face three commanders at once.

Replays of every match

Every game you finish is recorded. Watch it back at up to eight times speed, through any player's eyes and fog of war, or export it to a file to keep or share.

An AI that picks its moment

No attack timer. The computer weighs its strike force against your defences, gets restless when idle, pounces when you lose an army, follows up a breakthrough with reinforcements, and has a temper of its own each match. Drag it out and it gets bolder. Easy, normal and hard.

Co-op and multiplayer

Up to eight players over LAN or direct IP. Team up against the computer or go free-for-all; one click sets up 2 v 2, 3 v 3 or 4 v 4, and a map preview lets everyone pick where they start. Press G to fire a help flare, and computer allies send troops to your aid.

Service records

Pick a callsign. Every match is logged: wins, streaks, fastest victory, kill-to-loss ratio, win rate by faction and by opponent, and your recent battles.

Field repairs

Nanite Bays rebuild damaged units that pull back into their field. Structures can be repaired for credits, and extra Clone Vats or Foundries speed up production.

Thirty-two battlegrounds

Canal-split districts, gridlocked downtowns, flooded harbours, sludge lakes and eight-way megablocks, for two, four, six or eight players, plus randomly generated cities. Every map is symmetrical, so every player gets the same ground.

Hazardous ground

Some maps fight back. Toxic sludge slows and eats through anything without hover, radiation burns everything, fire vents erupt from the streets, and arc storm pylons discharge on a visible countdown into whatever is standing too close, friend or foe. Sludge lakes rise and fall with the tide, and fallout clouds drift across the roads.

Ground worth holding

Data relays pay whoever holds them; watchtowers light up the ground around them for your whole side. Park units on one to take it, and keep the enemy off it. The computer fights for them too.

Proper RTS controls

Drag-select, numbered control groups, attack-move, Shift-click waypoint routes, rally points, select-all-of-type and fog of war, plus formations (line, block, wedge, column), scatter against splash damage, and hold ground. Every hotkey can be rebound in Settings.

A soundtrack that reacts

Live-synthesized chiptune music, with a calm theme for each faction while you build and a battle theme that crossfades in when the shooting starts. Separate volume sliders for music, effects and voices.

Factions with a voice

Each army reports in its own voice: Ghostline hackers compile their builds, Obsidian onboards new hires, Rustline welds it together. Mostly. Send taunts with Shift+1–9 and the computer talks back.

Always up to date

The game checks for new versions when it starts and installs them for you, whether you run the installer or the portable .exe.

Play in your browser

No install needed for a quick skirmish: the full game against the computer runs right in your browser, with your settings and records saved there. Multiplayer needs the download.

Factions

Choose your side.

Each faction plays differently: its own five combat units, its own ultimate weapon, and its own overall feel. All of them share the Data Siphon miner and the Core Rig mobile HQ.

Ghostline Collective

Hackers & ghosts · balanced · versatile

A decentralised net of hackers and street samurai. Ghostline wins on information and surprise: cloaked blades slip past the line, netrunners shut down armour and turrets with EMP, and hover tanks cut across canals that stop everyone else.

CloakingEMP stunsCrosses water-5% unit cost
Orbital Lance
ULTIMATE
Orbital LanceA satellite beam vaporises a 5-tile district and fries every electronic system around it.
Street Merc
Street MercCheap rifle infantry. Good against infantry.¢100 · CLONE VAT
Chrome Blade
Chrome BladeCloaked swordsman, invisible until it strikes or an enemy gets close.¢150 · CLOAK
Netrunner
NetrunnerEMP bursts stun vehicles and turrets.¢300 · NEEDS UPLINK
Hover Tank
Hover TankPlasma cannon that crosses water. Good against vehicles.¢650 · FOUNDRY
Spider Mech
Spider MechLong-range rocket walker with splash damage.¢950 · NEEDS UPLINK

Obsidian Dynamics

Armour & artillery · tough · expensive

A corporate army that buys its way to victory. Obsidian units are tougher and dearer than anyone else's, and its buildings take more punishment. It holds ground, heals its wounded, and grinds forward behind railguns and long-range artillery.

+10% unit hull+15% building hullHealingSiege range
Tectonic Silo
ULTIMATE
Tectonic WarheadA bunker-buster with the widest blast on the grid: 7 tiles, after a 5-second countdown.
Aegis Trooper
Aegis TrooperShielded rifleman that regenerates out of combat.¢140 · REGEN
Scorch Trooper
Scorch TrooperFlamethrower. Burns infantry and structures up close.¢200 · SPLASH
Field Medic
Field MedicHeals nearby infantry and carries a sidearm.¢250 · NEEDS UPLINK
Bastion Railtank
Bastion RailtankHeavy tank whose railgun punches through up to three targets in a line.¢1100 · PIERCING
Monolith Artillery
Monolith ArtillerySiege cannon that outranges everything but can't fire up close.¢1200 · NEEDS UPLINK

Rustline Scavengers

Swarms & sabotage · cheap · fast

Gangs welded together from the city's scrap. Rustline units are cheap, quick and disposable, paid for by the best miners on the grid. Flood the streets with gunners, send bombers at the walls, and raid Siphons with buggies before the enemy can react.

+6% miningCheaper unitsSuicide bombersLife drain
Scrap Swarm Hive
ULTIMATE
Scrap SwarmReleases 32 kamikaze drones that carpet-bomb a 7.5-tile area.
Scav Gunner
Scav GunnerDirt-cheap SMG infantry that comes in swarms.¢70 · FAST BUILD
Scrap Bomber
Scrap BomberRuns in and detonates. Devastating against structures.¢175 · SINGLE USE
Leech Hacker
Leech HackerDrain beam that heals the hacker as it hurts.¢280 · NEEDS UPLINK
Rust Buggy
Rust BuggyVery fast chaingun raider. Hunts Siphons and infantry.¢400 · FASTEST UNIT
Flak Crawler
Flak CrawlerJunk walker that unloads a six-rocket barrage.¢850 · NEEDS UPLINK
Shared by all

The machines that keep you alive.

  • Data Siphon — armoured miner. Every refinery comes with one; more siphons mean more credits.
  • Core Rig — a mobile Command Core. While you own one, you're still in the fight. Press D to deploy it.
  • Shared base — reactor, refinery, clone vat, foundry, nanite bay, uplink and five defences, plus your faction's own ultimate.
Data Siphon
Data SiphonMines shards, hauls them home.¢1400
Core Rig
Core RigUnpacks into a new HQ.¢3000
Defences

Fortify the block.

The computer attacks when it thinks it can win, so make sure it never thinks so. Lay barricade lines with a single drag, then layer guns behind them. Short-range attackers have to chew through your walls; artillery can lob shells over them.

  • Drag out up to 40 barricade segments in one stroke
  • Mix guns: sentries shred infantry, cannons crack armour, missiles reach far
  • Guard your reactors: most defences go offline in a blackout
A fortified line under attack
Barricade
BarricadeBlocks movement. Links into one solid wall.
¢60 / segment · no power
Sentry Gun
Sentry GunChaingun nest. Shreds infantry and works in a blackout.
¢350 · no power
Arc Turret
Arc TurretAll-round defence laser.
¢600 · 25 power
Plasma Cannon
Plasma CannonHeavy emplacement that cracks tanks and mechs.
¢1100 · 40 power
Missile Battery
Missile BatteryLong-range three-rocket salvos with splash.
¢1400 · 50 power
Bring friends

Co-op, team games, free-for-all.

Host on your network or connect by IP. Fill the other seats with friends or computer opponents of any difficulty, and split them into teams however you like: one click sets up 2 v 2, 3 v 3 or 4 v 4. Every player picks their own start spot on the map preview.

  • Up to eight players on two-, four-, six- and eight-player maps
  • Lockstep netcode: everyone sees exactly the same battle
  • Call for help with G. Allies see your flare, and computer allies send troops
  • Each player keeps their own service record
  • Taunt your opponents with Shift+1–9: “Have you tried turning it off and on again?”
The command interface mid-battle
Download

Take the grid.

Free for Windows. One portable file, no installer: download it, run it, and you're in.

DOWNLOAD NEON DOMINIONNeon Dominion 0.8.2.exe · 78 MB
PLAY IN BROWSERSkirmish vs. AI · no install
Linux .tar.gz · x64 · v0.8.2 · 104 MB Mac play in your browser
SystemWindows 10 or 11, 64-bit, or 64-bit Linux. On Linux, unpack the archive and run neon-dominion.sh.
Browser versionFull skirmish against the computer, saved in your browser. Multiplayer and auto-update need the download.
UpdatesThe game checks for new versions at launch and installs them for you.
First runThe game is code-signed by Sentient Bean LLC. While the new signature builds its reputation, SmartScreen may still ask once; choose More info → Run anyway.
MultiplayerEveryone needs the same version. Hosting over the internet needs TCP port 47654 open on the host.
ControlsMouse and keyboard. Press F1 in-game for the full list of hotkeys.